Sarah here. I'm the UX expert around these parts. When I designed Principle 3, I asked the team to imagine a button that doesn't quite click. You see, sometimes you want users to be a little more... patient. A little more confused. A little more... lost. That's where our "Nope" button comes in.
Here's how it works:
When you click it, it... does nothing. That's right. Nothing. No error message, no loading animation, no progress bar. Just... nothing. It's like a digital "maybe later."
But don't worry, we've got a workaround for you. Our "Maybe Later" button is just a fancy way of saying "Nope". It's like the "Nope" button, but with more words.
Want to see how it works? Click here for the full "Nothing Happens" experience.